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AI Insights · Timothy · April 2022

Top 5 Season Pass Games on Android in Poland Q1 2022

A look into the performance of the top 5 season pass games on the Android platform in Poland during Q1 2022, including trends in downloads, revenue, and active users.

Top 5 Season Pass Games on Android in Poland Q1 2022

In the first quarter of 2022, the top 5 season pass games on the Android platform in Poland showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period based on data from Sensor Tower.

Fishdom from Playrix saw its weekly revenue climb steadily, peaking at around $28.6K in the last week of March. Weekly downloads fluctuated, hitting a high of 57.7K in the week of January 24 and then settling at 26.1K by the end of the quarter. Active users also increased, reaching 72.4K in the week of March 21 before slightly dropping to 65.9K in the final week.

Lords Mobile: Last Rise of Qin from IGG.COM displayed a consistent revenue performance, with a peak of approximately $32.9K in the last week of January. Downloads saw a slight rise towards the end of the quarter, reaching 19.8K in mid-March. Active users grew modestly, peaking at 45.4K in mid-March before ending the quarter at 43.7K.

Subway Surfers by SYBO Games experienced a steady increase in revenue, culminating at about $696 in the final week of March. Downloads showed an upward trend, peaking at 28K in the last week. The game also saw a significant rise in active users, reaching 961K by the end of March.

Rise of Kingdoms: Lost Crusade from LilithGames saw a substantial increase in revenue, peaking at around $49.8K in mid-March. However, downloads declined throughout the quarter, reaching a low of 12.1K in the final week. Active users initially grew to 323K by late February but then decreased to 176K by the end of March.

Race Master 3D - Car Racing from SayGames Ltd had a relatively stable revenue, with a slight peak at $300 in the last week of March. Downloads showed a downward trend, starting at 55.5K at the beginning of January and dropping to 18.8K by the end of the quarter. Active users also decreased, ending the quarter at 73.1K from a high of 106K at the beginning.

These insights highlight the dynamic nature of the mobile gaming market in Poland. For more detailed data and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022